Programming Languages

 

Programming Languages

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pergesu asked me to redesign the site. He said the other one looked like "crap." Well, this is for you buddy. [ enter ]

cids development index
cIDS 0.0.6 Development cids.c · log.c · log.h · filter.c · filters.h · server.h · install.c · mail.txt Copyright 2004, 2005 Javaspot Networks.

metalanguage.c text output scripting system n - Proper noun i,m,f ...
/* metalanguage.c text output scripting system n - Proper noun i,m,f - neuter, masculine, feminine p - plural v - starts with a vowel s - ends with the ...

[DOC] Voodoo Script
File Format: Microsoft Word -
Calling Host Functions from the Script General: Before a function can be called from a script, the function must be registered to the Virtual Machine or the ...

[DOC] Voodoo Script
File Format: Microsoft Word -
Abstract Voodoo script is being created, as so beautifully put by Scott Bilas of Gas Powered Games, as a “duct tape language.”1 Voodoo script is not being ...

[DOC] Voodoo Script Compiler
File Format: Microsoft Word -
Voodoo Script Compiler. Design Document A Walkthrough 1) The file is loaded into a character array 2) The file is run through initially, with “imports” set ...

console.c in game console */ #include "assert.h" #include <stdio.h ...
/* console.c in game console */ #include "assert.h" #include <stdio. h> #include <stdlib.h> #include <strings.h> #include <errno.h> #define nrCOMMANDS 1 ...

KeepAlive.java v1.0 * Coded by: visage (Corey) * Dated: August 16 ...
File Format: Unrecognized -
KeepAlive.java v1.0. * Coded by: visage (Corey). * Dated: August 16, 2003. *. * Disclaimer:. *. * All software distributed by Javaspot Networks is ...

[ javaspotnetwo rks ]
Download version 0.1.2 - Here Make note that this auto experience miner will ONLY work for fighting from levels 1-11 because those are the only levels you ...

vector.c vector math */ #include "vector.h" vector2 vector2_add ...
/* vector.c vector math */ #include "vector.h" vector2 vector2_add(vector2 *one, vector2 *two){ vector2 *three; three->x = one->x+two->x; ...



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